The Narrative Designer’s Network interviewed Corvus for the launch of their new site. In the interview Corvus talks about his storytelling background, our upcoming RPG system, the HoneyComb Engine, and how storytelling with game mechanics requires a new approach.
Video games contain the potential to change our notions about storytelling in far greater ways than any medium before it. I contend that it will change them to such an extent that our notion of story will be completely transformed. Ironically, I also believe that this new storytelling form will be virtually indistinguishable from the earliest culture’s storytelling forms, which consisted of the performative and participatory rituals that evolved into what we call playground games today.
You can read the full interview at the Narrative Designer’s Network.

